A bounding mesh is a simple mesh that encloses a more detailed mesh. With bounding meshes and bounding convex decompositions, we can approximate geometric models much closer than with typical broad-phase bounding boxes, spheres, or convex hulls. As an example, we can run robot collision detection in real-time, and speed up many other computer graphics algorithms, ray tracing, or motion planning.
Scientific report: Andre Gaschler, Quirin Fischer, Alois Knoll, The bounding mesh algorithm, Technical Report TUM-I1522, Technische Universität München, Germany, June 2015. Full publication list
Software download: github.com/gaschler/bounding-mesh